Resume

Education

Champlain College | Burlington, VT

Class of 2023

  • Bachelor of Science Degree in Game Programming

  • 3.834 GPA, Summa Cum Laude

  • President’s List Spring 2020, Spring 2021 | Dean’s List Fall 2019, Fall 2020, Spring 2022, Fall 2022

Caribou High School | Caribou, ME

Class of 2019

  • Graduated 1st Honor

  • GPA: 3.816

  • Completed AP Calculus, AP Computer Science, AP Psychology, and AP Physics

  • 5/5 on AP Computer Science Exam and a 3/5 on AP Physics Exam

  • Participated in Chess Team, Math Team, Show Choir, Band, Track and Field, Golf Team

Work Experience

Studio Himada  | Caribou, ME (Online)

August 2024 - Present Physics Engineer

  • Designed and implemented a physics, collision detection, and movement system for smooth and enjoyable gameplay.

  • Collaborated with designers to develop and integrate features while ensuring performance optimization.

  • Managed version control workflows using Git, and participated in code reviews to maintain code quality and team alignment.

  • Debugged and resolved critical system issues, ensuring stability and meeting production deadlines.

  • Wrote scalable, reusable code and documented systems to support future development.

Infinity Ward | Woodland Hills, CA (818) 386-0072

May 2022 - August 2022 Associate Physics Engineer Internship

  • Applied mathematical concepts to implement physics simulations to improve gameplay experience

  • Created systems to allow for intuitive and enjoyable soft-body collisions

  • Participated in in-studio playtest sessions and gave feedback to other developers

  • Utilized professional and large version control systems to ensure proper use of files

Champlain College Emergent Media Center | Burlington, VT (802)-651-5806

August 2019 - April 2020 Studio Lab Technician

  • Greeted and assisted visitors to the EMC Studio

  • Conducted efficient and thorough equipment check-outs and check-ins and regular and consistent equipment inventories

  • Conducted Quality Assurance Testing as necessary by evaluating EMC products through prescribed testing procedures and reporting bugs

  • Monitored work logs and the lab space for cleanliness and organization

  • Assisted with additional administrative tasks or project work when necessary

Caribou Public Library | Caribou, ME (207)-493-4214

Sep 2017 - Aug 2019 Volunteer

  • Served patrons at circulation desk with questions, problems, check-out and check-in, and other tasks

  • Sorted and reshelved books and performed general maintenance throughout the library

  • Worked with other librarians to ensure excellent service and a good atmosphere

MSSM Summer Camp | Limestone, ME (207)-325-3600

June 2017 - July 2017 Mentor

  • Provided campers with support and direction and helped teachers with classes

  • Assisted parents and children with logistics and signing in to camp

  • Collaborated with other counselors and mentor to provide campers with a safe and fun camp experience

Projects

The Story of Him | Champlain College

August 2024 - Present Physics Engineer

  • Developed a physics-driven 2D platformer focused on dynamic character movement and interactions with the environment.

  • Designed and implemented gameplay systems, including precise collision detection, custom movement mechanics, and environmental interactions.

  • Collaborated with cross-disciplinary teams to align game mechanics, visuals, and narrative elements, ensuring a cohesive player experience.

  • Optimized the game engine to handle complex physics calculations while maintaining consistent frame rates across platforms.

Axecutioners | Champlain College

August 2022 - May 2023 Gameplay Programmer, Repository Manager

store.steampowered.com/app/2382730

  • Built major game systems from the ground up

  • Collaborated with designers and other team members to create game features

  • Created and maintained documentation for systems and workflow

  • Managed and maintained the project Git repository for all disciplines

  • Oriented new teammates on the current status on the project and worked to improve old systems and create new ones

  • Participated on internal playtests and gave useful feedback and reported and fixed bugs

Call of Duty Modern Warfare II & Warzone 2.0 (2022) | Infinity Ward

May 2022 - August 2022 Physics Programmer

callofduty.com/store/games/modernwarfare2

  • Worked with department leads to implement thread-safe softbody collision features

  • Maintained proper codebase cleanliness with comments and coding standards

  • Used company repository to check out and submit files and changes

  • Participated in internal playtests and provided useful feedback

Skills

Languages

  • C++

  • C#

  • C

  • Javascript

  • Java

  • HTML

  • CSS

  • MASM

  • MATLAB

Tools

  • Microsoft Visual Studio/VS Code

  • GameMaker Studio 2

  • Unity Game Engine

  • Unreal Game Engine

  • Godot Game Engine

  • Git

  • Perforce

  • SVN

Soft Skills

  • Distinguished written and oral communication

  • Valued team and individual work ethic

  • Always look for the best and most efficient solutions

  • Follow projects through to completion

  • Creative problem-solving skills