Resume
Education
Champlain College | Burlington, VT
Class of 2023
Bachelor of Science Degree in Game Programming
3.834 GPA, Summa Cum Laude
President’s List Spring 2020, Spring 2021 | Dean’s List Fall 2019, Fall 2020, Spring 2022, Fall 2022
Caribou High School | Caribou, ME
Class of 2019
Graduated 1st Honor
GPA: 3.816
Completed AP Calculus, AP Computer Science, AP Psychology, and AP Physics
5/5 on AP Computer Science Exam and a 3/5 on AP Physics Exam
Participated in Chess Team, Math Team, Show Choir, Band, Track and Field, Golf Team
Work Experience
Studio Himada | Caribou, ME (Online)
August 2024 - Present Physics Engineer
Designed and implemented a physics, collision detection, and movement system for smooth and enjoyable gameplay.
Collaborated with designers to develop and integrate features while ensuring performance optimization.
Managed version control workflows using Git, and participated in code reviews to maintain code quality and team alignment.
Debugged and resolved critical system issues, ensuring stability and meeting production deadlines.
Wrote scalable, reusable code and documented systems to support future development.
Infinity Ward | Woodland Hills, CA (818) 386-0072
May 2022 - August 2022 Associate Physics Engineer Internship
Applied mathematical concepts to implement physics simulations to improve gameplay experience
Created systems to allow for intuitive and enjoyable soft-body collisions
Participated in in-studio playtest sessions and gave feedback to other developers
Utilized professional and large version control systems to ensure proper use of files
Champlain College Emergent Media Center | Burlington, VT (802)-651-5806
August 2019 - April 2020 Studio Lab Technician
Greeted and assisted visitors to the EMC Studio
Conducted efficient and thorough equipment check-outs and check-ins and regular and consistent equipment inventories
Conducted Quality Assurance Testing as necessary by evaluating EMC products through prescribed testing procedures and reporting bugs
Monitored work logs and the lab space for cleanliness and organization
Assisted with additional administrative tasks or project work when necessary
Caribou Public Library | Caribou, ME (207)-493-4214
Sep 2017 - Aug 2019 Volunteer
Served patrons at circulation desk with questions, problems, check-out and check-in, and other tasks
Sorted and reshelved books and performed general maintenance throughout the library
Worked with other librarians to ensure excellent service and a good atmosphere
MSSM Summer Camp | Limestone, ME (207)-325-3600
June 2017 - July 2017 Mentor
Provided campers with support and direction and helped teachers with classes
Assisted parents and children with logistics and signing in to camp
Collaborated with other counselors and mentor to provide campers with a safe and fun camp experience
Projects
The Story of Him | Champlain College
August 2024 - Present Physics Engineer
Developed a physics-driven 2D platformer focused on dynamic character movement and interactions with the environment.
Designed and implemented gameplay systems, including precise collision detection, custom movement mechanics, and environmental interactions.
Collaborated with cross-disciplinary teams to align game mechanics, visuals, and narrative elements, ensuring a cohesive player experience.
Optimized the game engine to handle complex physics calculations while maintaining consistent frame rates across platforms.
Axecutioners | Champlain College
August 2022 - May 2023 Gameplay Programmer, Repository Manager
store.steampowered.com/app/2382730
Built major game systems from the ground up
Collaborated with designers and other team members to create game features
Created and maintained documentation for systems and workflow
Managed and maintained the project Git repository for all disciplines
Oriented new teammates on the current status on the project and worked to improve old systems and create new ones
Participated on internal playtests and gave useful feedback and reported and fixed bugs
Call of Duty Modern Warfare II & Warzone 2.0 (2022) | Infinity Ward
May 2022 - August 2022 Physics Programmer
callofduty.com/store/games/modernwarfare2
Worked with department leads to implement thread-safe softbody collision features
Maintained proper codebase cleanliness with comments and coding standards
Used company repository to check out and submit files and changes
Participated in internal playtests and provided useful feedback
Skills
Languages
C++
C#
C
Javascript
Java
HTML
CSS
MASM
MATLAB
Tools
Microsoft Visual Studio/VS Code
GameMaker Studio 2
Unity Game Engine
Unreal Game Engine
Godot Game Engine
Git
Perforce
SVN
Soft Skills
Distinguished written and oral communication
Valued team and individual work ethic
Always look for the best and most efficient solutions
Follow projects through to completion
Creative problem-solving skills